Calling All Halo Nerds, Here Is Everything You Need To Know About Halo 5: Guardians

If you know me, then you know that I’m a Halo geek, and consider the Halo collection one of the top 5 video game series of all-time. Go ahead, I dare you to say otherwise. Anyways, despite Halo 5 not being released until October, the lucky bros over at The Guardian got to play the upcoming phenomenal-looking first-person shooter. Here are all the awesome new aspects that will make you fawn over Halo 5: Guardians.

  • The latest installment begins five months after the events of Halo 4 in what is ominously said to be “mysterious events threatening the galaxy.”
  • You will be able to play the campaign from two different perspectives; The Blue Team headed by Master Chief or the Fireteam Osiris led by Spartan Jameson Locke.
  • Master Chief’s Spartans each have specialized skills that are reflected through each character, plus different HUD’s and voices.
  • Besides Locke, Fireteam Osiris has a squad consisting of Kelly-087, Tanaka and Edward Buck, voiced by Nathan Fillion.
  • You will battle familiar enemies, including the alien Covenant, which is “resurgent and eager to reimpose themselves,” plus Halo 4‘s Prometheans.
  • The Arbiter from Halo 2 is back.
  • Cortana, who sacrificed herself at the end of Halo 4, reemerges in Halo 5, but as a ghostly apparition or in a dream.
  • The campaign takes you onto research and development vessel, the Argent Moon.
  • When playing the campaign alone, you’ll have the ability to order the rest of your team to perform tasks with commands such as “go here, attack that, revive, drive vehicle.”
  • In the co-op mode, much like Gears of War, you’ll be able to revive your injured teammates with the press of a button and receive a reward.
  • There will be more freedom and like a “Choose Your Own Adventure” aspect of the game that allows players to take different routes and methods to accomplishing objectives.
  • The game’s developer, 343 Industries, built a new game engine specifically for the Xbox One to ensure that the game ran at 60fps in campaign and multiplayer modes.
  • The multiplayer game  was designed to be played more “verticality” than previous games.
  • Single player maps are larger than previous installments.
  • In co-op, teamwork is encouraged rather than an individual hero scenario.
  • The graphics have taken “a huge step forward.”
  • The sound effects are supposedly incredible. The  sound of guns and soaring bullets were recorded in different locations for different sounds.
  • They even recorded falling debris and even huddled beneath a culvert to capture the sound of live rounds passing overhead.
  • There are 40,000 lines of dialogue in the game, the most ever in a Halo game.
  • Halo 5: Guardians is scheduled for an October 27 release on Xbox One.

[TheGuardian]

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